HOTween

HOTween

Requirements
Unity 3/4

Released
January 2012

Price
Free

Links
Website, Google Code, Unity forums

HOTween is a fast, type-safe object-oriented tween engine, compatible with all of Unity's scripting languages. It can automate the animation of any numeric (and some non-numeric) property or field (numbers, vectors, transforms, and so on) in many different ways.

Get it

HOTween has a whole website of his own, where you can find full documentation, tutorials, examples, speed-tests, and also HOTween's Visual Editor.

Features

Credits

Daniele Giardini
HOTween developer
stfx
Code and performance optimizations, advice, ideas for future improvements (not to mention lectures on coding style)
Dmitriy Yukhanov
Low level optimizations
Robert Penner
Creator of the original ActionScript easing equations
James Nies
Developer of the FastDynamicMemberAccessor classes, which HOTween uses to access objects properties faster than with simple Reflection
andeeee (forum.unity3d.com admin)
Developer of the CRSpline class, which HOTween partially uses to calculate movement along Catmull-Rom paths