Holoville is a tiny two-guys company based in Rome. After working many years in the creation of interactive stuff for museums, expos and miscellaneous brands, we're now dedicating most of our time to making games. In the hope that dreams, when powered by hard work, may come true.

Platforms
Browser, Win, Mac, Linux, Android, iOS

Status
Win/Mac/Linux complete, Mobile/Ouya Under Development

Mobile/Ouya Release Date
Christmas 2013 (hopefully)

Links
Steam Greenlight, Official Website, Blog, Suppagumma, IndieDB

Goscurry is a hard game, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks. It's tough, weird, and beautiful.

Play on Game Jolt
Platforms
Browser (Unity Webplayer)

Status
Contest version complete

Release Date
November 18, 2013

Links
Game Jolt playable version

Travel back in time to participate in the best parties, amaze the primitives with your futuristic devices, and climb the world party ladder! But first, you'll have to find the correct dress and an invitation.
Winner of Game Jolt Contest 10 (theme: Party)

Stackout

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Platforms
Browser, Windows, Mac, Linux, Android, iOS

Status
Under Development (alpha)

Release date
5 January 2013 (GPI Win/Mac version)

Links
GPI (Italian), IndieDB

Stackout is a retro-arcade game winner of GPI's retro Unity Contest. Heavily inspired by the classic Breakout, Stackout brings new life to the genre with destroyable stacked blocks that create different sceneries, both new and classic bonuses, its circus-retro style, and a lot of verve.

Journeyballs

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Platforms
iPad, iPhone, Android

Status
Under Development (alpha)

Release date
TBA

Blog
HOBlog

Launch, cling, get to the exit. A single-touch game, where reflexes and a puzzle-ready mind will help you lead your ball through the exit while activating mechanisms and sticking to magnets for points.

The Hate Combinator

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Platforms
Windows, Mac, Linux

Release date
November 2012

Current Version
1.0.100

Status
Complete, playable online

A game made in 3 days for FuckThisJam, a game development jam where you had to create a game in a genre you hate. Since I hate puzzle games, here is mine, where you have to destroy hateable stuff (from Hitler to Silvio B) to get points and combos.

Below

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Platforms
Windows, Mac

Status
Ethereal

Blog
HOBlog

A modern adventure about passions, secrets, and exploring one's depths.

Cosmic Bungle

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Platforms
Windows, Mac

Status
Interruptus

A multiplayer space-shooter prototype, focusing on players mischievousness.

Miscellaneous stuff

Passive Aggressive Defender

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Sneak around the creepy Inhabitants (or scream for their attention), and look in the boxes to find your spoon. A 3 and a half days prototype.

Happy Birthday Aki 2012

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A short game for Aki's birthday.


Passive Aggressive Defender

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Draw lines on the screen to shield your buildings and bounce projectiles back to the attacker.

Friend Games

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Title
Colossus Escape

Developer
Logicweb based on Moffee licence

Release date
TBA

iOS free beta
Get it on The Beta Family
Website
Colossus Escape

A path paved with obstacles and traps, a thong made of fur, a bra made of stone, a huge sword forged with black iron, an elemental giant right behind you ready to devour you at once. Run, flee, break, cut, jump and swing like never before!

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Title
PIXXXEL

Developer
Killmonday

Release date
November 2012

Website
Killmonday

WARNING: This game contains images and animation of pixels making pixel love really hard! 18 years of age recommended!