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HOBlog

A development blog

  • Games
    • Goscurry
    • Stackout
    • Journeyballs
    • Below
  • Demos
  • Concept Art
  • Tech Stuff
  • Useful Resources
    • Insights & Guides
    • Indie Magazines / Blogs / Reviewers
    • Tools of the trade
  • Blahs

Insights & Guides

Insights

  • Advanced AI Demo with Commentary (by the creator of the superb Kinetic Damage)

Unity

  • Unity Camera Projection Matrix values
  • Unity Serialization
  • How to use the correct pdb2mdb converter with an assembly that contains coroutines
  • Tips to get correct alpha from images: Jessy Catterwaul’s tutorial video / Unity thread

Android

  • Unity Android and the Android Market Licensing (LVL) – a cautionary tale…

Guides

  • How to develop, compile and debug code with Visual Studio
  • Integrating Sublime Text 2 and Unity
  • The guide to implementing 2D platformers

About Me – Daniele Giardini

One head of the two-headed Holoville.
I create & play interactive stuff and games, write & draw comics, and manage this blog here.

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Tags

2DToolkit Alan Moore Android Animator Art Art form Below BITevolution Blabbering Challenge Comics Concept art Cosmic Bungle CSharp Demo Design Design Patterns Dev Diary Easy Save Gameplay Goscurry HOTween Illustration iOS iTween Journeyballs Masturbation Particles PassiveAggressiveDefender Prototype robots Sexsomnia sfxr Shuriken Simple Waypoint System Smooth Moves Stackout Strumpy Shader Editor Sublime Text Uberbleibsel Unity UnityEditor Video video games Watchmen

Recent Posts

  • Goscurry! A brief recount
  • Scoreoid: online highscores made easy, for real
  • Unity + Kongregate, a beginner beginner’s guide to badges
  • Stackout! A game for GPI’s retro Unity contest
  • Unity: what you’re objectively missing when using UnityScript instead than C#
  • An overly complex blabbering about why I do games
  • BITevolution, an undeveloped idea for Ludum Dare 48
  • On Before Watchmen
  • A new refined UI
  • A small indie game developer’s day

Blogroll

  • Booniverse Boon Cotter’s blog, very eager and stimulating game maker
  • Fabian Smith Indie developer art-guy. Has a great classic-but-modern and cheerful style
  • Hima's Lab Quick and interesting posts about game development (mainly concerning Unity)
  • indieBits Go Indie. Live well. Make great games. An essential resource.
  • Jackson Lango Indie game-maker with an interesting mind and a great style
  • Jacob Pennock A blog full of in-depth Unity tips
  • Laurent Victorino An expert game developer gone indie, in his quest to make his own mistakes
  • Rejected Games & me Another blog by Fabian Smith, focusing on his collaboration with Rejected Games
  • Zombox Detailed and inspirational dev blog about what’s looking as a great game

Copyright © Holoville s.a.s. 2013 · Holoville · Built on the Genesis Framework

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